12-30-2015, 02:43 PM
(This post was last modified: 12-30-2015, 02:43 PM by True Destroyer.)
I'm uploading version where all jpgs and bmps (not including res and relief files) were converted to png, and scene files modified accordingly. I also removed Texture Opaque stuff, but left it for first planet. No new features yet from future updating plans though.
For 0.1.6 verision users I'll atach alternative scene.txt's for replacement, without any TO stuff (Transparent oil looks silly on first planet and I don't like to keep it official, so for 0.1.6 users there's a small emergency replacement. )
Edit.: Tested levels with Colobot Gold aplha 0.1.6 win64 portable and levels work even with Texture Opaque stuff on first planet. More info in first post
Overall it should work without any errors with dev version, and with alpha 0.1.6 (win64 portable at least).
I just uploaded updated version of my levels I'm also making a youtube video for them, as the thread reached more than 1000 views
Edit: Video uploaded, you can watch the trailer here.
For 0.1.6 verision users I'll atach alternative scene.txt's for replacement, without any TO stuff (Transparent oil looks silly on first planet and I don't like to keep it official, so for 0.1.6 users there's a small emergency replacement. )
Edit.: Tested levels with Colobot Gold aplha 0.1.6 win64 portable and levels work even with Texture Opaque stuff on first planet. More info in first post
Overall it should work without any errors with dev version, and with alpha 0.1.6 (win64 portable at least).
I just uploaded updated version of my levels I'm also making a youtube video for them, as the thread reached more than 1000 views
Edit: Video uploaded, you can watch the trailer here.