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Level Pack V2 24.05.2016 NEW UPDATE AND TRAILER! - New planets, immersive missions.
#33
just tried amber level 1

after a while, I saved game and quit - later tried to load the saved game and it crashed (didn't save crash report, sorry)

tried again, played through to point at which I shoot at queen, it crashed, but offered to save state - opened game and restored last state and it worked & I killed queen

I have the crash report, but wont have time to try to fix anything if it is a level problem till tomorrow.

If trying to fix level stuff doesn't work, I'll try to post on github issues

Code:
[INFO]: Colobot: Gold Edition 0.1.8-alpha starting
[INFO]: Creating CApplication
[INFO]: Loading mod: './data/mods\Asteroid'
[INFO]: Loading mod: './data/mods\Elysium'
[INFO]: Loading mod: './data/mods\ESMK'
[INFO]: Loading mod: './data/mods\Jinx'
[INFO]: Loading mod: './data/mods\KLands'
[INFO]: Loading mod: './data/mods\Polara.zip'
[INFO]: Loading mod: './data/mods\Protacton.zip'
[INFO]: Loading mod: './data/mods\Second Moon.zip'
[INFO]: Loading mod: './data/mods\Sulfuria.zip'
[INFO]: Loading mod: './data/mods\True Levels 2.zip'
[INFO]: Data path: ./data
[INFO]: Save path: C:\Users\me\colobot
[INFO]: Opening audio device...
[INFO]: Done.
[INFO]: CApplication created successfully
[INFO]: Error on parsing config file: No such node (Experimental.OpenGLVersion)
[INFO]: Error on parsing config file: No such node (Experimental.OpenGLProfile)
[INFO]: Error on parsing config file: No such node (Experimental.MSAA)
[INFO]: Error on parsing config file: No such node (Experimental.VSync)
[INFO]: No joysticks detected
[INFO]: Error on parsing config file: No such node (Experimental.GraphicsDevice)

[INFO]: Creating CDevice - OpenGL 1.4
[INFO]: OpenGL 4.4.12968 Compatibility Profile Context 14.201.1003.1002
[INFO]: AMD Radeon(TM) R6 Graphics
[INFO]: Shadow mapping available (core)
[INFO]: Anisotropic filtering available
[INFO]: Maximum anisotropy: 16
[INFO]: Multisampling supported, max samples: 8
[INFO]: Auto-detecting VBO support
[INFO]: Core VBO supported
[INFO]: Maximum texture units: 8
[INFO]: Maximum texture size: 16384
[INFO]: Framebuffer supported (ARB)
[INFO]: Maximum renderbuffer size: 16384
[INFO]: CDevice created successfully
[INFO]: Closing joystick
[WARN]: Failed to update locale, possibly incorect system configuration. Will fa
llback to classic locale.
[INFO]: Created shadow map texture: 1024x1024, depth 32
[INFO]: Reseting world on phase change...
[INFO]: Simulation speed = 1.00
[INFO]: Loading level: levels/custom/Amber/level001/scene.txt
[WARN]: This level is using deprecated way of defining %1$s scene. Please remove
the %1$s= parameter in EndingFile.
[WARN]: This level is using deprecated way of defining %1$s scene. Please change
the %1$s= parameter in EndingFile from %2$d to "levels/other/%1$s%2$03d.txt".
[INFO]: Start suspend
[WARN]: Creating non-power-of-2 texture (288x216)!
[INFO]: Stop suspend
[INFO]: Reseting world on phase change...
[INFO]: Simulation speed = 1.00
[INFO]: Loading level: levels/custom/Amber/level001/scene.txt
[WARN]: This level is using deprecated way of defining %1$s scene. Please remove
the %1$s= parameter in EndingFile.
[WARN]: This level is using deprecated way of defining %1$s scene. Please change
the %1$s= parameter in EndingFile from %2$d to "levels/other/%1$s%2$03d.txt".
[INFO]: Simulation speed = 1.00
[INFO]: Simulation speed = 1.00
[INFO]: Simulation speed = 1.00
[INFO]: Simulation speed = 1.00

Unhandled exception occurred!
==============================
Type: std::runtime_error
Message: Tried to access invalid particle channel (invalid ID)
==============================

This is usually caused by a bug. Please report this on http://github.com/colobot
/colobot/issues
including information on what you were doing before this happened and all the in
formation below.
==============================
You seem to be running a custom compilation of version 0.1.8-alpha, but please v
erify that.

The game was in phase PHASE_SIMUL (ID=7)
Last started level was: category=custom chap=1 rank=1
==============================

Sorry for inconvenience!

Quote:
Code:
Please change the %1$s= parameter in EndingFile from %2$d to "levels/other/%1$s%2$03d.txt".
not sure how to do this : (

// Don't post under your post, see Regulations §4.4 ~ Simbax


Messages In This Thread
RE: Level Pack V2 24.05.2016 NEW UPDATE AND TRAILER! - New planets, immersive missions. - by crassius - 10-23-2016, 07:20 PM

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