Strangely enough I have been looking at building with blocks by modifying the terrain so that the ancient and mystical first colonize bot can ascend to their rightful place of honor.
Sink holes!
!![[Image: Sink2.png]](http://moteyways.com/images/Sink2.png)
So I have modified the code to allow changes to the terrain when a block is dropped and a means to dig holes as well.
I also changed the f11 debug interface so I can spawn more types of things as well as debug the terrain and building level modifications on top of the terrain base. I changed the icons for objects to images of the actual objects instead of the symbolic icons.
Sink holes!
!
![[Image: Sink2.png]](http://moteyways.com/images/Sink2.png)
So I have modified the code to allow changes to the terrain when a block is dropped and a means to dig holes as well.
I also changed the f11 debug interface so I can spawn more types of things as well as debug the terrain and building level modifications on top of the terrain base. I changed the icons for objects to images of the actual objects instead of the symbolic icons.