03-25-2017, 09:21 PM
This function is used to check if a cutscene is currently playing in the game. 
Example:
Effect:
Wait until the cutscene is over.

Example:
Code:
while ( ismovie() != 0 ) wait(1);Effect:
Wait until the cutscene is over.


![[Image: 76561198127157465.png]](http://steamsignature.com/profile/english/76561198127157465.png)