02-14-2015, 07:52 PM
Our current order with releasing Gold looks like "We'll put this feature, and this, and fix 5 bugs, after 2-3 months we'll put this feature and another 15 bugfixes and maybe after 6 months after last update we'll release new version of the game. Meanwhile we created a new branch". I think we could think about some kind of project roadmap, so when we release (for example) 0.1.6, we should have closed list of issues for 0.1.7 (except for very important situations, like 'Preparing Gold to ASCC (Another Super Cool Contest) 2017'), think what we'll add to 0.1.8 (like "New bots, maps, rewriting physics code"). When we'll finish Release 0.1.7, we should have closed list of issues for 0.1.8 (except for very important situations, like 'Preparing Gold to YAMCC (Yet Another Mega Cool Contest) 2017'), think what we'll add to 0.1.9 (like "New exercises, rewriting to SDL 2") and so on.
I don't know what do you thinking about this idea, but I think we should really do something with current situation.
(Referring to first paragraph: I know that not everyone have a time to develop the game, and there's nothing we can do, I've mean that we don't even know what we'll add to next release).
I don't know what do you thinking about this idea, but I think we should really do something with current situation.
(Referring to first paragraph: I know that not everyone have a time to develop the game, and there's nothing we can do, I've mean that we don't even know what we'll add to next release).
Spoiler :