Because Colobot has not full vibration support (only events that cause screenshake), I decided to create a list of events where the vibrations would have the sense of existence.
Vibrations should also be at:
Vibrations should also be at:
- Falling (ground/water) is already
- Collisions with any objects
- Shooting from Shooters
- Any Damage on selected object


![[Image: 76561198127157465.png]](http://steamsignature.com/profile/english/76561198127157465.png)
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/297080112644489217/297093434219692033/unknown.png)