07-15-2015, 02:22 PM
We've decided to start a Patreon campaign, but before we do the details have to be discussed.
I'd like to begin with the Milestone Goals. It's probably the easiest thing to discuss and edit, besides, we already have the base to begin with.
Here is a list of Goals from our unfinished-yet Patreon page:
Basic Initiative!
$101 per month
With this basic amount of money to share between the members of our team we could possibly work faster!
Up to the Moon!
$201 per month
Increased amount of money == increased number of Colobot: Gold Edition releases per month!
On the Offensive!
$303 per month
We would be able to pay for high quality rendering of Colobot: Gold Edition trailers and other game-related animated videos of our production!
Advanced Initiative!
$502 per month
That's a huge amount of money for us (open-source game devs), don't ya think? What would we do with that much money? Well, buying new and improved versions of commercial programs like Adobe Premiere or FL Studio would probably allow us to create better quality content for both the project and the community around it.
Moar than we expected.
$904 per month
We would be surprised. And stunned. And we would work even harder to meet your expectations!
Moar than enough.
$12,000 per month
Quite impossible to achieve, isn't it? But... we would be able to leave everything else and just develop the game. The project would no longer be an open-source free-time hobby, it would become our job.
The number of processing units in ResearchCenter
$65,536 per month
TerranovaTeam would be gathered in one single place, forming a studio of game developers. That practically means Colobot: Gold Edition, Colobot 2 aaand other games developed faster. Aaand videos. Aaand so many other stuff that game studios create. Like... I don't know, Imma just an open-source dev, I kinda work for free.
http://i.imgur.com/UuO86zE.png | http://i.imgur.com/u33oEIQ.png | http://i.imgur.com/6H0VXgG.png | http://i.imgur.com/YUInosN.png
All of these Goals should be discussed here. Do you like them? Or not? Would you like to suggest another one? Well, now's the time.
I'd like to begin with the Milestone Goals. It's probably the easiest thing to discuss and edit, besides, we already have the base to begin with.
Here is a list of Goals from our unfinished-yet Patreon page:
Basic Initiative!
$101 per month
With this basic amount of money to share between the members of our team we could possibly work faster!
Up to the Moon!
$201 per month
Increased amount of money == increased number of Colobot: Gold Edition releases per month!
On the Offensive!
$303 per month
We would be able to pay for high quality rendering of Colobot: Gold Edition trailers and other game-related animated videos of our production!
Advanced Initiative!
$502 per month
That's a huge amount of money for us (open-source game devs), don't ya think? What would we do with that much money? Well, buying new and improved versions of commercial programs like Adobe Premiere or FL Studio would probably allow us to create better quality content for both the project and the community around it.
Moar than we expected.
$904 per month
We would be surprised. And stunned. And we would work even harder to meet your expectations!
Moar than enough.
$12,000 per month
Quite impossible to achieve, isn't it? But... we would be able to leave everything else and just develop the game. The project would no longer be an open-source free-time hobby, it would become our job.
The number of processing units in ResearchCenter
$65,536 per month
TerranovaTeam would be gathered in one single place, forming a studio of game developers. That practically means Colobot: Gold Edition, Colobot 2 aaand other games developed faster. Aaand videos. Aaand so many other stuff that game studios create. Like... I don't know, Imma just an open-source dev, I kinda work for free.
http://i.imgur.com/UuO86zE.png | http://i.imgur.com/u33oEIQ.png | http://i.imgur.com/6H0VXgG.png | http://i.imgur.com/YUInosN.png
All of these Goals should be discussed here. Do you like them? Or not? Would you like to suggest another one? Well, now's the time.
Prepare for unforeseen consequences...
Half-Life
Half-Life