10-05-2015, 07:20 PM
I suggested using some exercises from Ceebot-Teen, there were 3 people who liked that post and nobody was against it, so I tried to add them into our exercises script.
We might have to rethink that later, but I think it's a good idea for now until we try to put the exercises more into the game universe, which we decided to to at a later date.
Another thing I did was to slightly modify the order in an attempt to a) avoid introducing both new game concepts and programming concepts at the same time (as pointed out by @Mrocza) and b) modify the order a bit to split them into "easy" ones (mostly about general programming concepts and only the needed game basics) and "medium" ones (mostly about some advanced in-game things)
We might have to rethink that later, but I think it's a good idea for now until we try to put the exercises more into the game universe, which we decided to to at a later date.
Another thing I did was to slightly modify the order in an attempt to a) avoid introducing both new game concepts and programming concepts at the same time (as pointed out by @Mrocza) and b) modify the order a bit to split them into "easy" ones (mostly about general programming concepts and only the needed game basics) and "medium" ones (mostly about some advanced in-game things)