Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New models format
#4
tomangelo Wrote:Every part in different file, something like it looks now. You prefer to modify one model in several another models, or modify one and just "recompile" all models that require this one model?
If in the future there will be still a lot of duplicated meshes in CGI hi-poly objects, so I would just name them in the same way in every Blender source file and then the converter should find those duplicates and split them into another model file that will be used by every object that is related with that mesh.

I did a quick and easy example for what I'm looking for in case of containing the models, textures, crashboxes and animations of the objects in one Blender file. Of course this is not 100% accurate and optimal (I didn't know how to delete texture duplicates without doing a mess with UV mapping - well, I really hate textures in Blender Tongue) and the Radar Station will have probably hardcoded animations as there's some random movements when the radar detects an Alien or AlienWorm just infcted this building. But I would probably stick with similar standardized process of making/modyfying and containing the CGI models that must be converted into game models later.

Just open the blend file and hit Alt+A to play the animation. To see more and modify anything else just change the screen lay-out of the scene.


Attached Files
.blend   RadarStation.blend (Size: 235.05 KB / Downloads: 509)


Messages In This Thread
New models format - by tomangelo - 07-17-2015, 05:33 PM
RE: New models format - by RaptorParkowsky - 07-17-2015, 06:28 PM
RE: New models format - by tomangelo - 07-18-2015, 12:21 AM
RE: New models format - by RaptorParkowsky - 07-18-2015, 11:05 AM
RE: New models format - by tomangelo - 07-18-2015, 12:04 PM
RE: New models format - by piotrdz - 07-19-2015, 12:15 AM
RE: New models format - by tomangelo - 07-19-2015, 01:22 AM
RE: New models format - by krzys_h - 07-19-2015, 08:25 AM
RE: New models format - by tomangelo - 07-19-2015, 12:41 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 12:52 PM
RE: New models format - by tomangelo - 07-19-2015, 02:16 PM
RE: New models format - by krzys_h - 07-19-2015, 06:00 PM
RE: New models format - by tomangelo - 07-19-2015, 06:21 PM
RE: New models format - by piotrdz - 07-19-2015, 07:44 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 08:58 PM
RE: New models format - by tomangelo - 07-19-2015, 09:02 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 09:19 PM
RE: New models format - by tomangelo - 07-19-2015, 09:39 PM
RE: New models format - by Krux - 07-04-2016, 10:24 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)