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Idea: CBOT Editor
#3
I'm thinking this would better fit as a part of level editor than a separate project. We don't have enough power to keep stable development of the game itself, a side project like that would distract us too much.
BTW, it's already possible to jump directly to the level after starting game and exit after it's finished, -runscene parameter, e.g. -runscene missions103. You can also make the game exit after the level is loaded (just to check syntax) with -scenetest.


Messages In This Thread
Idea: CBOT Editor - by Simbax - 07-30-2015, 11:40 AM
RE: Idea: CBOT Editor - by tomangelo - 07-30-2015, 12:00 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 03:49 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 04:58 PM
RE: Idea: CBOT Editor - by tomaszkax86 - 07-30-2015, 05:57 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 06:32 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 07:05 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 07:33 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 09:25 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 09:29 PM
RE: Idea: CBOT Editor - by Simbax - 08-01-2015, 12:19 PM
RE: Idea: CBOT Editor - by tomaszkax86 - 08-01-2015, 02:55 PM
RE: Idea: CBOT Editor - by krzys_h - 08-01-2015, 03:00 PM
RE: Idea: CBOT Editor - by Simbax - 08-01-2015, 08:14 PM
RE: Idea: CBOT Editor - by krzys_h - 08-01-2015, 09:04 PM
RE: Idea: CBOT Editor - by Simbax - 08-04-2015, 11:31 AM

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