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Colobot Project 2
#11
Yes, in future Colobot will support mods. In 1.8 we have planned to move all object properties to separate files, which will allow everyone to add any building/bot/alien/anything without messing with code. Meshes, animations, health points, physics etc won't be hardcoded anymore.
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Messages In This Thread
Colobot Project 2 - by SpaceRocket - 12-22-2015, 01:17 AM
RE: Colobot Project 2 - by Simbax - 12-22-2015, 08:50 AM
RE: Colobot Project 2 - by krzys_h - 12-22-2015, 12:22 PM
RE: Colobot Project 2 - by tomangelo - 12-22-2015, 05:31 PM
RE: Colobot Project 2 - by SpaceRocket - 12-22-2015, 06:31 PM
RE: Colobot Project 2 - by Simbax - 12-22-2015, 08:21 PM
RE: Colobot Project 2 - by tomangelo - 12-22-2015, 08:34 PM
RE: Colobot Project 2 - by SpaceRocket - 12-22-2015, 10:17 PM
RE: Colobot Project 2 - by Simbax - 12-22-2015, 10:52 PM
RE: Colobot Project 2 - by SpaceRocket - 12-23-2015, 06:21 PM
RE: Colobot Project 2 - by tomangelo - 12-23-2015, 07:01 PM
RE: Colobot Project 2 - by SpaceRocket - 12-23-2015, 08:10 PM

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