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[Idea] Position Randomizer for LevelController
#2
You can use the cheat command produce() in a program with random coordinates for this, so you can for example place in scene.txt an unreachable bot or alien (maybe underground somehow? not sure if "h=-Value" works for stuff other than decoration) , with script that spawns items on start and does nothing else.
Like
CreateObject pos=-800;-800 dir type=AlienAnt script1="%lvl%/SPAWNRANDOMSTUFF.TXT" run=1 selectable=0

Not sure if it works for decoration items though, because of their their (lack of) categories, probably no Sad

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RE: [Idea] Position Randomizer for LevelController - by True Destroyer - 04-27-2016, 11:32 AM

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