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I mean terra001.bmp, not terra.bmp
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Then create "textures" folder in the userleverhelper's folder and move terra.bmp into there. Then rename this file to "ulh001.bmp".
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TerrainInitTextures image="ulh" dx=1 dy=1 table=1
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With following:
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#Include file="%cat%/../../terrain.txt"
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Try replacing that string:
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Even though he referred to it - it is his mistake. To fix that... let me see.
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In userlevel helper - yes, because melex750 didn't make any.
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there is no terrain txt at all
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And "terra" is texture located in the main textures folder.
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It is most often "terrain.txt" in the chapter folder. For crystallium's chapter there is just one string: TerrainInitTextures image="terra" dx=1 dy=1 table=1
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Strings in these files were put into separate files just for convinience, you may put them into main scene.txt file as well, although that's not convinient practice.
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Well, notice #import strings. They import data from other text files. There can be ANYTHING,
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in userlevel heper te level has no textures at all, and I can't find those strings
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where to find them??
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Because there are at least two ways to specify them.
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Show me one of strings where textures for terrain are specified.
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you know how to make userlevelhelper not look like blue dummy textures
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?
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and how to et textures?