01-08-2015, 12:46 AM
(This post was last modified: 01-08-2015, 12:49 AM by RaptorParkowsky.)
In other hand we can completely abandon this idea about engine until this "engine" will be true engine. Modable, extendible and really cool, without any hardcoded stuff. For now, we're developing Colobot: Gold Edition, a remake of the original 2001 game and engine of that game can be only result of existance finished C:GE. Engine is not the main reason for creating this game. It's a tool. Tool that will be created as result and for result. And I think we can name it when this will working very beautiful.
I'm voting "no" as "not yet".
I'm voting "no" as "not yet".