0.1.6 – The Code Battle Update
Version 0.1.6 with tons of new stuff has just been released! Over 500 commits and 100000+ lines of code changed make this release the biggest one so far. Also, the quickest one – it’s been only about 3 months since we released the previous one.
The new features include Code Battles, new functions for building automated bases, updated editor syntax highlighting, a bunch of graphical improvements and a ton of bugfixes and internal refactoring which will allow us to make even more awesome releases in the future!
This release is so big that we decided to make a whole update video […]
Version 0.1.5 is finally there!
Version 0.1.5 is finally there! New programs UI, more functionality for Sniffers, more simulation speed options, new functions in CBOT! Also, we’ve added autosaving in case your game crashes! (You know, it’s still an alpha…) And some new keyboard shortcuts are here too! Also we’re starting to improve graphics, so now you have Anisotropic Filtering, MipMapping and even new (still experimental) engines based on OpenGL 2.1 and OpenGL 3.3. We’ve also added experimental dynamic shadows!!
What are you waiting for? Go to our download page and start playing!
Click “Read more” to see the full changelog
Problems after updating to alpha-0.1.4?
We’ve head that some of you have problems with game crashing after update to alpha-0.1.4. Happily, it’s really easy to fix.
You can fix the problem by removing colobot.ini file. It’s located in /colobot/colobot.ini (on Windows) or ~/.local/share/colobot/colobot.ini (on Linux).