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  • Colobot: Gold Edition is a real-time strategy game, where you can program your units (bots) in a language called CBOT, which is similar to C++ and Java. Your mission is to find a new planet to live and survive. Save humanity and get programming skills!
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Fixing bugs – 0.1.7b

Hey! We just wanted to let you know that we released a 0.1.7b version to fix a crash on startup that many of you have experienced. If you encountered this issue, please get the new version from our download page.

Additionaly, we are happy to announce that this is the first release to have an official OS X build available! Huge thanks to piotrdz for making this finally happen.

Posted 2016-04-03 16:27 by krzys_h News, Updates Read more... >>

It’s time for the 0.1.7 update!

It’s finally time for the new release! While this one does not include any major gameplay changes, it does have quite a few graphical bugfixes, some CBot improvements and internal changes that will make development easier in the future.

Grab it as usual on our download page! Or click “Read more” to see the full changelog.

Posted 2016-03-30 22:30 by krzys_h News, Updates Read more... >>

0.1.6 – The Code Battle Update

Version 0.1.6 with tons of new stuff has just been released! Over 500 commits and 100000+ lines of code changed make this release the biggest one so far. Also, the quickest one – it’s been only about 3 months since we released the previous one.
The new features include Code Battles, new functions for building automated bases, updated editor syntax highlighting, a bunch of graphical improvements and a ton of bugfixes and internal refactoring which will allow us to make even more awesome releases in the future!

This release is so big that we decided to make a whole update video about it! Check it out below.

What are you still doing here? Now go and play! It’s waiting on the download page, as usual. Or you can click on “Read more” to see a detailed changelog.

Posted 2015-09-14 21:44 by krzys_h News, Updates Read more... >>
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  • Did you know...

    There's a hidden debug function in CBOT that was probably used by EPSITEC while creating CBOT engine.

    More info
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