We’ve just released Alpha 0.1.4! You can download it on our download page.
Main part of this update are userlevels and mods – now you can make your own missions, or modify existing ones. Texturepacks are also possible now!
Full list of changes:
- Implemented PHYSFS – library that makes it simple to implement simple modding
- Userlevel support – it differs a bit from what we had in Colobot Original. We’ll create documentation for it soon.
- New level parser – makes creating levels A LOT easier thanks to built-in error detection
- Fixed CBot debugger
- Small improvement to goto() that made it a lot more reliable
- Reorganized data/levels/ directory structure, to make creating userlevels easier
- Implemented mission timer (must be enabled in scene file)
- Removed 1 second delay in detecting mission end conditions
- Added -headless mode – disables graphics, sound and controls, useful for running in background (calculating program execution time on server without GPU using mission timer?)
- Fixed “Apply changes” button in resolution settings not working
- Fixed robots getting “stuck” if program is stopped while executing commands like grab(), drop() etc.
- Music files are now optional
- Fixed game hanging when playing too much sounds at once
- Fixed black bars on edges of some textures
- Fixed Shooter projectiles being too powerful